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TomoClub
TomoClub creates multiplayer games for Grades 3–12, designed as a structured life skills program and an ELA (English Language Arts) supplement. In their year‑long program, engagement rates are an average 97% week on week.
Product specs
- Student mental health focus: Develop life and character-building skills, Promote Social and School Connectedness
- Product category: Curriculum/lessons, Self-guided activities, Coaching/mentorship
- Grade levels: 3rd grade, 4th grade, 5th grade, 6th grade, 7th grade, 8th grade, 9th grade, 10th grade, 11th grade, 12th grade
- End user(s): Students
- Tiers of intervention: Tier 1, Tier 2, Tier 3
- District experience: 1,000-5,000 students
- Free version available?: Free version is available nationwide.
Impact
- Intended outcomes: TomoClub is designed to impact student behavior, SEL competencies, and academic outcomes.
- Demonstrated outcomes: TomoClub have seen following outcomes: 97% student engagement rate 85% reduction in behavioral referrals 54% reduction in detentions 65% reduction in suspensions 89% improvement in SEL competencies 2x in positive behavior changes Improvement in reading, and conversational english. A whitepaper showing TomoClub's impact can be found here.
Privacy & Safety
- Privacy & Security: TomoClub is fully COPPA‑compliant: they never request or collect any sensitive student information—no names, ages, genders, photos, race, or the like—and they don’t communicate directly with children on any platform. Moreover, no sessions are ever recorded or stored.
- Crisis protocols: TomoClub's crisis protocols cover incident reporting (alerts in 15 min to support and your staff; customizable chains), 99.5 % uptime with automatic fail‑over, end‑to‑end encryption plus quarterly vulnerability scans and a 72 h breach plan (adaptable to FERPA), automated content moderation, and ready‑to‑use (and brandable) communication templates and training. They carry General, Professional, and Cyber Liability insurance for full protection.
Data provided to school/district
TomoClub provides student engagement rates, and improvement in SEL competencies. We create a correlation to student attendance and academic score data to close the loop.
Accessibility
- Web accessibility: TomoClub adheres to WCAG 2.1 Level AA standards, including semantic HTML, ARIA labels for screen readers, keyboard navigation, clear focus indicators, and audio instructions. Their games minimize fine motor demands and run on major browsers and low‑end devices for broad accessibility.
- Language accessibility: TomoClub is currently available in English.